Showing posts with label Socially Inspirational. Show all posts
Showing posts with label Socially Inspirational. Show all posts

Linden Lab converts to Hosting Status

IBM now has a secured private area of Second Life behind their own firewall. it was only a matter of time and I see this is becoming Linden Lab's primary focus eventually. it's what they really want to do. At least, it makes a lot of sense.

The cool thing is it's still Second Life. IBM employees will be able to travel to and from the "mainland" [meaning the 'public' areas of SL] and the IBM secured area without relogging. Okay, I think this is pretty cool and kudos to Linden lab and IBM for making it happen.

Basically, it's just like a private estate, like all other private estates. Unless you're in the 'group' - you simply can't teleport into there. The difference is that these estates are locked-down tight behind IBM's own firewall. I find it a fascinating proposition.

New York TimesCorporate gated communities in virtual worlds, according to Mr. Yoon, will be the equivalent of corporate intranets on the Web. An employee’s avatar can travel easily in the outside realm, but only the ones with company I.D.’s can get inside the firewall.
Second Life: Tamed for Corporate Consumption

UPDATE: Per Reuters - IBM will host the regions on their own servers -
http://secondlife.reuters.com/stories/2008/04/02/ibm-to-host-private-second-life-regions/
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Posted at at 7:20 AM on Thursday, April 3, 2008 by Posted by Ari Blackthorne™ | 0 comments   | Filed under: , ,

Eon Ayres

I didn't know Eon Ayres, but that doesn't really matter. This resident is a mystery to me. The reason I'm posting this is because there's a certain helpless emptiness that comes when I hear about a recently-deceased resident of SL. We've all experienced it... First there's the doubt -- not simply because people like to fake their own deaths online, but because the first, innate human response to grief is denial.

What I'm getting at is that, as someone who doesn't know a lot of people, with a small family, someone who has only cried over a lost loved one a couple of times in her twenty-five years, I find myself more speechless and more helpless than others might because I simply cannot fathom the kind of words I could say that would help or lessen any burden of pain. And because it would be awful to simply walk away, I am always left gape-mouthed and terrified, filled with guilt, because some subconscious part of me feels like there ought to be a response coming out of me. It's robotic, in a way.

Still, the point of my posting is this: If you live both an online life and a real one, whether you're a resident of SL or just do a lot of instant messaging, consider writing up a quick document that contains your passwords and people you would like to notify in case something terrible happens to you. As a person who suffers from a constant fear of the pain she would leave behind in others if she passed on, I can say matter-of-fact-ly that knowing such a document exists will help assuage the kind of fear that could keep you from living your life normally.

On the flip side, I also advise you to always treat every meeting and encounter as if it will be your last -- to an extent. I do this, but it tends to sadden me... still, I fight with the idea that were I not to do this, that I would spend years hating myself if something were to happen to someone the day I chose not to look at them as they passed down the stairs out of sight.

I don't know... perhaps it's more healthy in the long-run to be more frivolous. Perhaps it's easier to get over knowing you didn't say everything you could have said than it is to live the (more likely) day-to-day, lucky life around someone you care about constantly terrified that they'll get into a car accident or have a desperate asthma attack when you aren't around... regardless, don't take anything for granted this year if you can help it. And by that, I mean, be safe, smart, and care about others just as much as you care about yourself.

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Posted at at 10:20 AM on Saturday, March 22, 2008 by Posted by Amanda Martin | 0 comments   | Filed under: , ,

Welcome Kazakhstan & Second-Life Astana

Second AstanaYes, Second Life goes more international than we first thought.
Welcome Kazankstan! This is apparently the government's effort to improve Western perceptions of the country. It might work, I don't know. Go visit Astana and tell me if it improves yours. :)

"But social service Second Astana is something more, the first spots (central block of the left-bank Astana from Bayterek to the Pyramid) of the Kazakh land in the popular virtual world of Second Life, with which the developers seem to be in the process of establishing cooperation."
If you can read cyrilic writing, the original news story is here.

otherwide, the blog blurb can be found here:
kazakhstan.neweurasia.net » Second-Life Astana
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Posted at at 8:04 AM on Friday, March 7, 2008 by Posted by Ari Blackthorne™ | 0 comments   | Filed under: , ,

NEWS FLASH: DINOSAURS GO EXTINCT!

(Because of the limited time to get to see this, I am cross-posting here from my other place: http://slreview.wordpress.com/ )

If you have never been to a Rezzable sim, you just don’t know what you’re missing. If you don’t move real fast, you’ll miss their Dinosaur sim permanently as it’s being destroyed at noon SLT today.

Unfortunately, Real Life pulls me away and I can’t be there. You see, in true Rezzable fashion, something’s amiss… the process is supposed to be somewhat of an event… of some sort. I really hope Naoki (definitely my better-half) can make it there in time to see what it is they plan and get lots of pictures

Rezzable is currently best known for their “Home of the Greenies” sim. A fascinating location that brings back fond memories of the wonderful Disney movie “Honey, I shrunk the kids” - and you’re one of the kids.

I don’t know how long the Dinosaur sim has been around.
I visited there a month or so ago and found it very interesting, but rather static, and persistently dark (as in night time.)

Either I didn’t hang around long enough then, or the fine folks at Rezzable have added something new. I don’t know which it is.

As I had remembered (almost too late) early this morning that the sim was being taken down, I zapped over there to get as many decent photos as possible. I hovered in the center, knowing the darkness and distance from my camera position would keep me relatively hidden in my photos (yes, I say photos, not screen captures, James Au.) ;-)

Suddenly, a bright, bright ‘orb’ or sphere surrounded me and weird green globs (particles) started emitting from it… and strange rays of light, all ruining my photography! I was being griefed! Then I noticed… I was the only one on the sim.

It took a bit, but I then realized, this effect was part of the build!
Holy leaping lizards, Batman! This is awesome!

It’s apparently the meteor that killed-off the dinos so long ago, coming in for a crash landing… or something. It was beautiful and stunning. That’s when I pulled my camera out for wider shots after trying to get at least one good shot of each dinosaur carcass… er… remains… whatever.

If you get the chance and you are reading this before 12:00 PM Second Life Time (SLT) - search places for Rezzable, scan the list for Dinosaur and get over there before it’s too late and the place is gone forever. Sorry, I had to hit RL before I even thought about grabbing a SLURL to post here. See all my photos in larger versions here.

Posted at at 9:29 AM on Thursday, February 28, 2008 by Posted by Ari Blackthorne™ | 0 comments   | Filed under: , ,

virtual fishing oddly relaxing

gone fishin' :D There need to be more "games" like this in SL. I'm tempted to start dragging Ari into playing things like SLopoly or one of the others that's gotten so popular. :D Sure beats forcing him to get on Yahoo! games and stomp my ass at Literati or something. Still, when you're all alone, having a game-ish activity to keep yourself busy is great. So I am definitely pleased with the fishing rods in the Land of Hope Community Island.

I also put up a little extra something for those lovesick residents.

Posted at at 2:15 PM on Tuesday, February 26, 2008 by Posted by Amanda Martin | 1 comments   | Filed under: , ,

Crackpot Tech ... an interesting title - but effective

I know that story writers rarely, if ever get to choose their own headlines. I admit this one grabbed my attention pretty quickly. However, unlike what you might think, (don't judge a book by its cover,) this is actually a pretty good, and positive article about SL is being used by educators, collaborators and so on.
Excerpt follows:
Crackpot Tech | InfoWorld
"Collaboration and networking are two other sweetspots for companies to make use of virtual worlds. Tech heavy hitters such as IBM, Sun Microsystems, Dell, and Microsoft are already tapping Second Life as a platform for development, conferences, and forums. IBM, which has established a Business Center in Second Life, boasts nearly 4,000 employees with Second Life avatars to date, with about 1,000 routinely conducting company business inside Second Life."

Posted at at 11:31 AM on Monday, February 18, 2008 by Posted by Ari Blackthorne™ | 0 comments   | Filed under: , ,

Wake-up from the inventory nightmare...

If you've been in SL for more than a couple weeks, you already know the nightmare they call "inventory". Whew! it adds-up real quick.

Unfortunately, the interface isn't the greatest in the world. It's okay if you (try to) keep things organized. But a nightmare when you go to clean things up or look for something that isn't where you thought it should be.

For example, wouldn't it be great to be able to simply search for "landmark" and have all your landmarks listed - so you can chuck them all away (especially the bazillions of duplicates that come from your favorite store every time you buy something)?

Over at "Living in the Metaverse is a great little post that gives some tips on cleaning out your inventory. Now, the premise of the post is to help 'stabilize' or 'better' the grid. I'm not all too sure how much it would help. But I do know it will help with your experience.

The first tip is as soon as you log-in - hit the recent items tab in your inventory window. This will force your viewer to index ("search") your inventory and speed things up when you need to do a quick browse.

Another thing to do that isn't mentioned in the article is you obtain an item storage box. There are many available (I even sell a simple one here) - but for the really nice, higher-end versions, look to "PixelTrix" in-world. Sorry, no SLURL as I'm in RL right now.

This is where you put your highly-valued items that you just don't use very much. Or copyable items you already have rezzed in-world, but would unlikely rezz more copies, such as a photo studio.

Take a look at the post. Take notes. Clean-up.

Let's Make The Grid Performing A Bit Better, Please - Living in the Metaverse: "Living in the Metaverse"

Posted at at 7:09 AM on Monday, February 4, 2008 by Posted by Ari Blackthorne™ | 2 comments   | Filed under: , ,

All mesbians - raise your hands!

As reported by Reuters, (Eric Reuters in-world,) There was a Zogby poll about internet use by everyday, ordinary folks... like all of us.

The interesting part was the following question about virtual worlds. So, any mesbians (male les

Reuters/Second Life � Poll: Most adults don’t want fantasy avatars:

"Some people are now participating in virtual worlds such as Second Life. Let’s say you’re creating a virtual you in a virtual world. Would you dramatically alter the avatar’s physical appearance from your own?

Answer
Question: Respondents: Percent
I would dramatically alter my physical appearance: 527: 14.7%
Keep me similar but enhance my more masculine or more feminine appearances: 650: 18.1%
Keep me just about the same as I am: 1586: 44.2%
Not sure: 822: 22.9%
— — —
Total: 3585: 100.0%

The poll was taken between Jan. 21 and Jan. 23 and contains a statistical margin of error of /- 1.7 percent."

Posted at at 7:26 AM on Friday, February 1, 2008 by Posted by Ari Blackthorne™ | 0 comments   | Filed under: , ,

How real is *real* ...?

We hear all the time about how real emotions and feeling can be in SL. Oh the drama... it wouldn't really exist if it weren't for those 'real' feelings and emotions. And that's just because of the interaction between people. Yes, some of our avatars can look pretty damned good. But that will change.

Let's face it, our representations in SL are still a bit cartoonist. Even if you have the best kick-ass video and computer hardware and have your WindLight settings cranked to maximum, as good as it all looks, there's still that 'artificial' element in there.

But computer-generated art and graphics are improving all the time. What will happen when the imagery we see on screen become so realistic, so beautiful that it literally mimics real life? Holy shit, I can see everything that happens now - real lives blossoming... and getting hurt - all happening at ten-fold more intensity.

There is a really good article at FT.com by Alan Cane that asks "will we be able to tell reality from artificial imagery?" That day is probably not too far off. Computer-generated imagery is already being used in Hollywood movies and so effective at fooling the eye that you likely could never spot it, except for some the impossible feats these characters are accomplishing.

It won't be long before places like Second Life will really be a lot more interesting; compelling than first life. Fasten your seatbelts. folks. It's going to be an interesting ride!

Read the full article here.

Posted at at 10:33 AM on Thursday, January 31, 2008 by Posted by Ari Blackthorne™ | 0 comments   | Filed under: , ,

Actual good advice for 'corporate' Second Life

So, finally,some really good advice on how to bring your company into a virtual world, what to do and how to do it. Yes, I know, there are (by now) dozens of good advice blogs about this. But this one is concise and to the point and offers many external sources. Check it out.

Quote from the site:

Recommended Links - Do better business, virtually: “Regardless, virtual worlds are guaranteed to have widespread business impacts, if for no other reason than that U.S. video game sales soared to $17.9-billion (U.S.) last year,” he said. “That’s a lot of kids spending a lot of time kung-fuing and shooting each other’s avatars. When they eventually enter the business world, the only unusual thing about a virtual trade conference will be the lack of gunfire.”

Posted at at 8:33 AM on by Posted by Ari Blackthorne™ | 0 comments   | Filed under: , ,

Wow. Japanese Hotel industry using SL to it’s advantage

Okay, cool.

So Second Life has it all. Including it’s own T.V. channels and news shows (yes, it really does.)

The amazing thing is, there is a hotel chain planning a campaign in Second Life, beginning with T.V. commercials on the virtual T.V. network and rolling on from there.

However, in looking at it, it looks like they might be on to something here.

Solare Hotels and Resorts Implements Japanese Hotel Industry’s
With the goal of establishing 50 locations through Japan by 2010 and to gain recognition for their “Chisun Inn” roadside hotel brand, Solare has begun a campaign using the new communication medium “Second Life.” Because a high ratio of Second Life users are thought to be those who have not had the opportunity to come into contact with this brand, such as young adults and women, who hold the initiative for trip scheduling, a puppy-themed campaign was developed to appeal to this segment
.

Posted at at 3:10 PM on Wednesday, January 23, 2008 by Posted by Ari Blackthorne™ | 0 comments   | Filed under: , ,