Second Life and 3D Glasses, Like, Retro Far-out, dude!

Over at Freep.com, (Detroit Free press,) apparently a Michigan paper, is a long, in-depth article extolling the positive virtues of Second Life, focusing on a few different aspects, including a couple people who are highly successful entrepreneurs in-world (one making $150,000 - $300,000 a year.)

Also in the article is a segment about how the University of Michigan is working on both hardware and software that plugs into Second Life, for example: 3D glasses. it is reported that Linden Lab is so impressed, they may just build the functionality directly into the viewer, allowing resident users to simply turn the feature off and on through a check box in preferences.

Not only is this an interesting read, but it reminds me, and should remind you that Linden Lab doesn't always toot their own horn. Bu this I mean that there are things in the works that aren't necessarily 'top-secret', but are not publicly known.

For example, people have ben venting (whining) in the LL blog for ages that an in-world web browser needs to be available whether it's 'web on a prim' or not. Another common request/vent has been some kind of teleport history. Ta-dah! As of the most recent Release Candidate Viewer, they both are here and functional now.

Here's an example from the story:

"The lab has at least three major "SL" projects under way. First, it developed a program that allows "Second Life" users to see the world in 3D, using traditional bicolor stereovision glasses. That program has been so successful since its release a few months ago that Linden Labs is testing the idea of building it right into the world as a checkbox that people can turn on or off at will."
Michiganders make a living, meet and study in 'Second Life'


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